I had the opportunity to interview the president and CEO of Sony Interactive Entertainment and PlayStation at E3. He talked about the development process for PlayStation, the challenges of working with the largest and most innovative game developer in the world, the current state of PlayStation, and more.
Well, I was kind of hoping he would say “Sony” games are the most innovative, but he did say that the future of gaming would be “PlayStation.” I couldn’t agree more. The company’s always been big in the games industry, but I think we’re starting to see some “PlayStation” games coming from a lot of different companies.
I would agree with him that Sony games are one of the most innovative game development companies out there. And that is definitely one of the reasons I like them so much. Their games often transcend their games from one company to another. I think that is what makes them so unique.
For every Sony game, there is a Microsoft game that is based on the same game but from the perspective of its source developers. From the perspective of Microsoft, you could say that the Game of Life (a great game made by one of the best game development companies out there) is a derivative title from Microsoft’s The Sims’ Sims mode. You get the idea.
As game development goes, I think Sony has had a really good track record of producing quality games. They’ve made great games like The Last of Us and Horizon Zero Dawn. I think it’s because of their internal studios. I’ve always found it really interesting and cool to see how the people who worked on the games have grown up to run their own game development studios. This is something that I’d like to see happen more often.
I think devs should be allowed to make games from the ground up (and if they really want, they can use internal studios to do it on the side). It would be great if Sony could make games from the ground up. I think the best way to make a game is from the ground up and have it be as polished as possible.
As it turns out, the best thing to do with a game is to let the devs make it. In the past all game development would be done by a single studio, but that’s just not how most of the industry operates. Most of the studios are doing the games internally so they can focus on their own projects, and what would be nice is if we could see a lot more indie developers making games instead of a bunch of old guys who only care about making games that are “cool.
It’s funny because the indie game industry has gotten so big because of the number of people working in it. In the past, it was rare for a developer to work on more than one game at a time, so they were essentially doing two games at once. Now we see so many developers working on several games at once, but its still a hard trend to follow.
One thing that is easy to see when you’re watching indie developers is that they’re very passionate about their projects. However, there are still lots of old guys who only care about making games that are cool, which is a problem when you don’t have any other passion.
I think the other problem with this is that it’s easy for developers to become a one-man band, but that’s not the way the game industry works. A developer who is just making a game is doing so because they love it. They don’t have to put in the extra hours to make it, and they’re not going to stop working on it because a project will suddenly turn out to be a failure.
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